DISPARCO MEDYA
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Disparco
00 OPENING01 PRINCIPLES02 SERVICES03 PROCESS04 APPROACH05 SHOWCASE06 ECOSYSTEM07 CONTACT08 CREDITS TR/EN Türkçe
SCENE 00 — OPENING SCROLL DOWN

MOTION IS THE LANGUAGE OF MEDIA

Disparco Media — brand identity, video production, photography and 3D design. Four fields, one team: everything your brand needs, made at the same desk.

SCENE 01 — OUR PRINCIPLES

Our Word, Up Front: Six Principles

  • Every job starts with a plan; we never shoot or design without one.
  • We deliver on the date we promised.
  • We never brag with invented clients, awards or numbers.
  • Edit, color, sound and design come from the same hands; the work stays whole.
  • On delivery, every file belongs to the client — we create no dependency.
  • We don't show unfinished work; finished work speaks for itself.
SCENE 02 — WHAT WE DO

Four Fields, One Desk

Brand identity, video, photography and 3D — all four made by the same team. Click a field to see the details.

OUR SERVICES — 4 CLIPS

Logo, colors, typefaces and usage rules — we build the system that keeps your brand looking the same, and recognizable, everywhere. Not one-off beauty; a system built to last.

  • Logo design and variations
  • Corporate identity kit (business card, letterhead, social media)
  • Color and type system
  • Usage guidelines
  • Motion logo
DELIVERY: guidelines + all files

Promo films, ads and social media videos — planning, shooting, editing, color and sound are completed by one team. Not in pieces; from a single hand.

  • Shoot planning and direction
  • Editing and pacing
  • Color grading
  • Motion graphics
  • Sound sync and mix
DELIVERY: master video + social media cuts

Product, space and event shoots — from lighting to selection and retouching, we produce photos ready to use on your website and in your catalog.

  • Product photography
  • Space and architecture shoots
  • Event coverage
  • Selection, retouch and color
DELIVERY: selected + retouched photo set

For images that are hard or impossible to shoot, we use 3D modeling and visualization: product visuals, architectural scenes, animation and digital art pieces.

  • 3D modeling and texturing
  • Product visualization
  • Scene and light design
  • Digital art pieces
DELIVERY: visual set + source file
SCENE 03 — HOW WE WORK

The Process in Five Steps

Brief, concept, production, edit and delivery. The same five steps on every project; what happens when is clear from day one. Scroll — let the line pass over the steps.

SAMPLE PROJECT FLOW · 5 STEPS · 3 TRACKS
VISUAL
MOODBOARDDRAFTSET STILLSCOLOR TESTFINAL
MAIN
BRIEFCONCEPTPRODUCTIONEDIT & COLORDELIVERY
COMMS
BRIEF CALLAPPROVAL ✓PREVIEWFEEDBACKFILE HANDOVER
[STEP-01]

BRIEF

WHAT HAPPENSGoal, audience and tone are settled on a single page; a request without a measure does not enter the job.
APPROVAL POINTThe client reviews and approves the brief summary.
INTERIM OUTPUTBrief document
[STEP-02]

CONCEPT

WHAT HAPPENSDirection and reference language are set; not one path but two selectable routes are presented.
APPROVAL POINTThe concept deck is reviewed together.
INTERIM OUTPUTConcept file
[STEP-03]

PRODUCTION

WHAT HAPPENSShoot, design or 3D scene build — whatever the plan says; anything off-plan gets flagged.
APPROVAL POINTAn interim preview of selected frames is shared.
INTERIM OUTPUTRaw material archive
[STEP-04]

EDIT & COLOR

WHAT HAPPENSCut, tempo, color and sound; the work finds its character at this desk.
APPROVAL POINTRound-based feedback via a review link.
INTERIM OUTPUTApproval cut (v1, v2…)
[STEP-05]

DELIVERY

WHAT HAPPENSMaster files and social media cuts are prepared; all sources are handed over.
APPROVAL POINTThe delivery checklist is ticked off together, item by item.
INTERIM OUTPUTMaster files + source archive

Every step ends with your approval; we do not move to the next one until you approve.

SCENE 04 — TECHNICAL APPROACH

Our Technical Approach

Five standards that apply to every delivery: format, color, typography, archive and revisions. Five strips, five promises.

01

FORMAT

DELIVERY RATIOS16:9 · 9:16 · 1:1 — reframed per platform, not cropped
SOCIAL CUTDOWNSevery master is cut down per channel, respecting duration and ratio
FRAME RATE24 / 25 / 30 / 60 per project — agreed up front, never switched midway
02

COLOR

APPROACHraw footage is preserved; color is intent built from the start, not decoration added later
WORKFLOWscene-based correction and the look are kept on separate layers
DELIVERYoutput compliant with standard broadcast range; the source grade layer stays archived
TEST FRAME — INTERNAL SHOOT RAW GRADED
03

TYPOGRAPHY

SETUPa brand-specific typographic system — hierarchy, rhythm and spacing rules delivered in writing
LANGUAGEfull Turkish character set support; one family discipline from headline to subtitle
LICENSINGthe license path of every typeface is stated clearly; no untraceable sources
04

DELIVERY & ARCHIVE

POLICYon delivery, everything belongs to the client — we do not create dependency
SOURCEproject files and raw material are handed over in an organized folder structure
ARCHIVEa backup copy is kept on our side for the agreed period
05

REVISIONS

SCOPEround count and scope are set in writing before the job starts
ROUNDSeach phase has a defined feedback window
EXTRASout-of-scope requests are never silently inflated; they are quoted honestly and separately
SCENE 05 — SHOWCASE

Our Showcase Is Empty — For Now

IN PRODUCTION

Our first projects are in production right now; once finished, they will be published here. To us an empty timeline is not a promise but an invitation — every published piece arrives with its credits, a process breakdown and its owner's permission.

FROM OUR OWN SET

Until client work goes live — a selection of real work produced under our own roof.

BRANDIN-HOUSE

Disparco Brand Family

The visual identities of four division sites — four distinct color languages, one consistent family under a single roof.

UIIN-HOUSE

Live Broadcast TV Interface

A six-theme broadcast interface design for in-store live price screens.

ANIMATIONIN-HOUSE

E-Invitation Collection

The visual design and scene animations of digital invitation templates.

GRAPHICIN-HOUSE

Community Visual Set

Identity, embed and welcome visuals for a Discord community.

PUBLISHING POLICY
[RULE-01]

We never use invented clients, awards or numbers.

[RULE-02]

Every piece is published with its owner's permission.

[RULE-03]

The promised work on the promised day — calendar honesty.

[RULE-04]

Brand, video, photography and 3D in one team; the work is delivered whole, not in fragments.

SCENE 06 — ECOSYSTEM

Four Cameras, One Set

Disparco is a technology company based in Bingöl, with four arms: media, software, R&D and music. The interfaces of our software products, the covers and video work of our music arm, the visuals of our R&D output — all produced under this roof, in-house.

SCENE 07 — CONTACT

Let's Talk About Your Project

Describe your project in a few lines; on the first call we'll clarify the need and lay out an honest plan.

We reply to your message within 1 business day.
Date11.10.2026